I recently published some of the educational material online that I used to solve various example problems or to demonstrate different software programming concepts. The material collection so far contains four example projects that range from plotting a modified parabolic function to a simple Bomberman-inspired video game.

I primarily targeted the material towards beginners with little to no programming experience and in particular secondary school pupils, or early university students in non-technical subjects. More experienced users might want to look elsewhere for more advanced problems.

As accessibility was a key priority, I chose Python as a programming language for most of the example problems, thanks to its relatively straightforward syntax, extensive standard library, and reasonably wide adoption.

Going forward, I plan to extend the collection with further suitable problems.

You can download the material from my bitbucket repository: educational material repository.